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White dwarf magazine article index
White dwarf magazine article index




This would often be in the form of an attractive and interesting single task for either existing or new characters to resolve. One huge attraction of the magazine was its incorporation of mini-game scenarios, capable of completion in a single night's play, rather than the mega-marathon games typical of the off the shelf campaigns.

white dwarf magazine article index

In addition to this a generation of writers passed through its offices and onto other RPG projects in the next decade, such as Phil Masters and Marcus L.

white dwarf magazine article index

For a time White Dwarf also contained material for those American RPGs for which Games Workshop had the UK licence, competing directly with TSR's own UK publication, Imagine, and various other mainstream UK and imported fantasy and science-fiction gaming magazines. This included material for the 'big three' role playing games of the time: AD&D, RuneQuest and Traveller. The magazine was hugely influential in the 1980s when it helped to popularise role-playing games in the UK. Originally scheduled for May/June 1977 but first published one month later on a bimonthly schedule with an initial (and speculative) print run of 4,000, White Dwarf continued the fantasy and science fiction role-playing and board-gaming theme developed in Owl and Weasel but, owing to the increase in available space, began to produce reviews, articles and scenarios to a greater depth than had previously been possible. Steve Jackson and Ian Livingstone initially produced a newsletter called Owl and Weasel, which ran for twenty-five issues from February 1975 before it evolved into White Dwarf.






White dwarf magazine article index